![]() ![]() It was launched in 2018 by a team of developers who aimed to create a decentralized platform where users can securely transact without worrying about third-party interference.Īs for its market performance, OXEN has experienced some ups and downs like most cryptocurrencies. Oxen (OXEN) is a privacy coin that prioritizes user anonymity through its advanced encryption technology. You’re probably curious about the basics of this digital currency, so let’s dive in and explore what makes it unique. Whether you’re an experienced crypto investor or just starting out, read on to learn more about this promising project. We’ll explore its unique features and functionality, as well as the role of community governance in its ongoing development. In this review, we’ll take a closer look at what sets Oxen apart from other privacy coins on the market. This innovative project is designed to offer users complete anonymity in their financial dealings, while also providing secure messaging and file sharing capabilities. The game stuck with me, like a ghost that refuses to let go.Are you concerned about the privacy of your cryptocurrency transactions? Look no further than Oxen (OXEN), the privacy coin with a purpose. After the credits rolled, I was left thinking about some of the questions the ending raised as well as the central themes of the story. The game catered to various emotions, and since I’m a big softie, I actually did cry in a couple of parts. I didn’t find any weak link in this cast, and I ended up wanting to know even more about each of their backstories. I was glued to my seat throughout the game, waiting to see what happens next to a group of characters I found myself really caring for. To make another comparison, I’m calling Oxenfree my Until Dawn of this year. ![]() I recently reviewed Tharsis, calling it my Bloodborne of 2016 so far. It didn’t happen constantly, but it was enough to disrupt my immersion with the game, especially when it happens at key moments. I would be forced all the way back to the dashboard, having to replay entire scenes at times. Unfortunately, I experienced a few crashes as I transitioned between screens towards the end of the game. The game has a beautiful watercolor look washed over it, which makes it even more surprising when you see what the story is truly about. Movement is a little slow at times, but I found myself able to truly appreciate the game’s art style even more because of it. There’s a good amount of exploring, too, along with some minor instances of puzzle solving (a stand-out moment involved an actual quiz that tests your attention to detail in a given region of the island). The game isn’t just about selecting what to say and what decisions to make. Tuning into others gives you…well, that’s part of what I mentioned before having to do with the main threat! It’s a neat gameplay hook, and it ultimately ends up really messing with you, from creepy music to scripted visual distortions. Tuning into a certain frequency gives you information on landmarks throughout the island. It cleverly utilizes one of the game’s key items: a radio. Yeah, yeah, that sounds a little cliche, but trust me, once the main threat is revealed, you’ll be pleased by how it’s handled. Without spoiling too much, the island you’re in has some pretty dark secrets hidden, of the supernatural kind. Sure, some of the writing comes across as a little too forced, especially by one character in particular, but I still found myself fully engaged in the horrifying night these teens all face. Her relationship with each of the characters felt natural and was grounded in a sense of realism that I’m sure many will relate to. I always made sure I selected the right dialogue options (in this case, “right” meaning what I felt she would actually say) with her. I got really attached to her character throughout the game’s four hour duration. When they arrive, they soon find out that there’s more to the island than its eerie emptiness.Īt the heart of the story is Alex. It’s also focused on a group of teenage friends, who set out for a trip to a seemingly abandoned island. The game, at its core, is a superb interactive horror flick, not unlike last year’s Until Dawn (with less complexit ies with its choice system, though). Oxenfree comes to Xbox One and Steam from Night School Studio, in association with Robert Kirkman’s Skybound Entertainment. 2016 is only just beginning, but we already have another game that fits that same bill, minus the snow. ![]() Last year, Until Dawn gave us a wonderful interactive horror flick, telling a choice-driven story about a group of teenagers stuck in a horrible, snowy scenario.
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